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UPDATE July Update Patch Note - Labyrinth 07. 12. 2018 Views 25604


1. Labyrinth

 

   - Labyrinth System 

   - Difficulty Expansion

   - Monster HP Balance

   - Labyrinth Content System

   - Nest Monster Changes in Labyrinth

   - Division Nest Missions

   - Haildom of Labyrinth

   - Coming Soon

 

 

2. Garden of Eternity Revamp



3. Lebreia Crest Quest

 


4. Spinoff Character Story Revamp : Black Mara

 

Changes/Additions


1. Level 95 Equipment


2. Level 95 Item Crafting


3. Weekly and Daily Missions


4. Party Rewards


5. Homeless' Chest


6. Shard of Will at Crystal Points Shop


7. 30% Discount for PvP Ladder Store Items


8. Final Damage Increase


9. Changes in Slayer


10. Unification of Unique and Legendary Tuners


11. Lebrium Enhancement Stone


12. Green Dragon Nest Time Attack – Monster's Health Reduced


13. Increased Dungeon EXP after Level 90


14. Lowered HP/Attack Power for Certain Dungeons


15. Penalty


16. Hero EXP


17. Additional Entry Ticket


18. Hero's Battlefield Reward


19. Nest EXP deactivated


20. Tooltip Changes


21. Item picking up


22. Cash Shop Improvements


23. Quality Garnet

 

24. Level 95 Dragon Gem Enhanced

 

25. Labyrinth Accessory

 

26. Advanced Unique Dragon Gems

 

27. Old Missions and Titles Removal


28. Store Preview


29. Ladder Points


30. Hero Level EXP Limit Increase


31. Rental Equipment Gem Slot Removal


32. Blessed Stone


33. Cerberus Nest Beginner


34. Balanced Contents Equalization changes 


35. Others

 

Skill Balancing


1. Skill Balancing - PVE


2. Skill Balancing_PVP

 

Event


1. Summer Event

 

Cash shop Update

 

1. Monthly Costume update - Lifeguard Costume

 

2. New Mount - SS Ideal mk-0

 

3. New Spirit - Blue Flag Pirate Blef

 

4. New W/T/D - Blue Ocean Guardian

 



Labyrinth


 

 


# LABYRINTH SYSTEM

 

UI Changes

 

1. Level selection

 

2. Basic entry information

 

3. Skill guide effect icon (Enabled / Disabled)

 

* Skill guide effect disabled from Floor 21.

 


 

 

 

1. Press the botton to select difficulty.

 

2. Difficulties will be unlocked as you clear the previous difficulty. 

 

 



# DIFFICULTY EXPANSION

 

1. Difficulty levels were expaned to 55 Levels. (Easy/Normal/Hard/Master/Abyss and Labyrinth Level 1 to 50)

 

2. The higher difficulty levels, you will meet monsters with higher HP and Attack and better rewards. 

 


 

 


1. Initially, Easy or Normal difficulty levels are available.

 

2. The next level will be unlocked after you clear the level.

 

3. Entry restrictions will be applied based on the party leader. 

 

4. Clearing and unlocking the level by joining the party will be applied. 

 

5. The unlocked level will be applied to all nests, by character basis. 

 

 



# MONSTER HP BALANCE

 

More party members will reduce more monsters' HP.

 


The increase in monsters’ HP will be slightly bigger for each level. The more party members can challange the higher level, the higher possibility you can clear the higher level.

 

 



# LABYRINTH CONTENT SYSTEM

 

| Division Nest


- Volcano Nest

 

- Guardian Nest

 

- Mist Nest

 

- Kareon Nest
 


 

 


 

# NEST MONSTER CHANGES IN LABYRINTH

 

 

 


| Changes in a nutshell

 

1. 'No more invincible climax skills'

- Monsters will no longer invulnersable while they use thier 'Uniquie Skills' (Except for monsters which are always invulnerable).

- 'Unique Skills' are monsters' unique skill patterns, for instance Luga summoning 'Lava Seed' skil.

 

2. 'Collect energy to use ultimate skills'

- Monsters will not use 'Unique Skills' for a certain time during the battle (Except for some monsters).
 

 

3. 'All monsters will be equal in stages'

- Monsters in the same level, will share the same stats accross the all nests.
  (For example, Lavanock will no longer be weaker than Captain Druke in Normal difficulty level.)

 

 


 
| Volcano Nest 

  


  
  


  
Stage 1 : Wrathful Ruga 

 

- Reduced time until the Lava seeds explode. 

 

- Countdown begins 5 secs before the Lava Seeds explode.

 

- Ruga's HP falls under 40%, fist attack will be enhanced. 

 

- Ruga does not rushes into Lava any longer. 

 

 

 

Stage 2 : Fire-breath Gem Stalker  

 

- Fixed issue the battle won't start when the character was moving in high speed.

 

 

 

Stage 3 : Divine Kranos 

 

-  Kranos will no longer summon Chiller after the Crystal pattern attack. 

 

 

 

Stage 4 : Lavanock 

 

- You have to take care of other thing while you standing back of Crock Defender's back, besides Lavanock's breath! 

 

- Crock Defenders will no longer displayed on the minimap.

 

- Lavanock will no longer knock you down.

 

- The more party members, the more Lavanock will use flying assault attack.

 

 


 

| Guardian Nest

 


 

 

 

Stage 1 : Arch-Frog Augre

 

- Augur uses doppelganger skill, the number of 'real' Aurger will increase based on the party size.

 

- The frequency of troop of Arch-Frog appearance has been reduced.

 

 - Now the heroes will only be damageed when Poision area expodes. 

 

 

 

Stage 2 : Venom Ire 

 

 - Activating Posion area except for one safe zone has been removed.

 

 - Total time that  has been reduced Activating Posion area except for one safe zone has been removed.

 

- Now the heroes will be only damaged by poision area is exploded.

 

 

 

Stage 3 : Dux Arkus

 

- The battle will start faster.

 

- Shield reactiviation condition has been eased.

 

- Countdown is shown 10 secs before the shield is regenerated.

 

- No longer does super jump attacks when shield is destroyed.

 

- Brethren Lich Mages will be attacked immdiately when spawned.

 

 

 

Stage 4 : Ignacio

 

- Fixed issue when Ignacio dies but relic remains intermittently.

 

 

 

Stage 5 : Fell Guardian

 

- Guardian will use bind skill at all difficulties. 

 

 


 

| Mist Nest
 

 


Stage 1 : Crow

 

- Once all Purification Switch is activated, you can activate the center switch regardless of the Crow is watching hero or not. 

 

 

Stage 2 : Corroded Mist Wraith

 

- Now wraith will move to the center of battlefield when summoning stalker. 

 

- Stalker will get stronger by the party size.

 

 

Stage 3 : Chainwind Hill 

 

- Opening time has been reduced.

 

- Now the 'Strong Wind' will do damage; with more suiting their name. 

 

- Wind will no longer blow after purified.

 

 

Stage 4 : Queen of Mist 

 

- Now wraith will move to the center of battlefield when summoning stalker. 

 

- Stalker will get stronger by the party size.

 

 



| Kaeron Nest

 

 

Stage 1 : Dancer Labina

 

- Wet Fog Spitflower's HP has been reduced.

 

 

Stage 2 : Gustos

 

- Ice prision become sturdy, heroes would be difficult to escape without breaking it.

 

- Damage increased when bump into Gustos on the stepping stone. 

 

 

Stage 3 : Saltador

 

- Will no longer collect enger before creates a whirlwind.

 

 

Stage 4 : Captain Druke

 

- If the hero successfully manipulate the cannon, able to return to the beach immediately.

 

- The Guided Missiles will not fly in certain directions.

 

- Fixed other skills not activated in certain attack patterns. 

 

 


 

# DIVISION NEST MISSIONS 

 

| Division Nest Missions

 

 

'Division Nest' category has been newly added to [ Mission (L) – Nest ].

- Unable to acquire some old reward and titles due to Garden of Eternity revamp.

 

 

| Missions and Titles

 

 

- New Mission has been added to each Nest (4 in total).

 

-  Able to get points by clearing the Nests thorugh July event (Not able to get rewards after the event).

 

 

| Nest Rewards

 

 

- New Labyrinth difficulty has been unlocked.

 

- Rewards has been revamped by introduction of Division Nest.

 

- By Labyrinth level increases, rewards increase.

 

- Certain items can be acquired from certain levels.

 

- From Labyrinth 20 Floor, Lvl. 95 Unique Dragon gem and Dragon gem fragments will be dropped.

 

 


 

# HAILDOM OF LABYRINTH

 

| Haildom of Labyrinth


 

- Able to acquire Divided Crystals by clearing each nests.

 

- Collect the Divided Crystals and redeem them at the blacksmith at Saint Haven.

 

- Haildom of Labyrinth is a random item pouch, use it to redeem your reward.

 

| Purified Halidom of Labyrinth

 


 

# NEST REWARDS

 

- By Labyrinth level increases, Lebrium rewards increases.

 

- Labyrinth rewards drop will increase by labyrinth level increases.

 

- Lebrium points will be dropped in given amount based on the difficulties, not random drops.

 

- Random acquisition from the golden chest has been fixed to give 3 points and 500 points.

 

- If the rewards drops from the certain Labyrinth level, the information will be added until the first level of the item drops.

You will know the initial point of where you can acquire a better rewards.

 

 


 

# COMING SOON

 

 

 


 

Garden of Eternity Revamp

 

 

 

 


 

# INTEGRATION OF GARDEN OF ETERNITY

 

 

 

 

 

 


 

# CONTENTS TO BE REMOVED

 

 

 

 

 


 

# GARDEN OF ETERNITY INTEGRATION QUEST

 

 

 

| Quest 'Ominous Signs'

 

Unexpected event is undergoing in Garden of Eternity. Talk with Geraint to find out what is going on.

 

- Find the Quest from 'Remote Quest'.

- Only Level 95 heroes who have completed all main quests can accept the quest.

 

- Players above Level 90 who have not completed all the main quests, talk to Brother Elijah.

 


- Brother Elijah would like to inform you what is going on with Garden of Eternity.

- Talk to Brother Elijah to figure out what is going on.

- Only heroes above Level 90 can accept this quest.

 

- Players above Level 90 who have not completed all the main quests, talk to Brother Elijah.

 

 


 

Lebreia Crest Quest

 

 

# QUEST ACCEPT NPC 

- Interdimensional Chat 6S Plus is having trouble!

 

- Check Interdimensional Chat 6S Plus for quest

 

 


 

# LEBRIA STORE

 

- Lebria Store has been added.

- Purchase 'Update Package' to enhance Lebria crest!

 

 


 

# LEBRIA CREST INFORMATION

 

 

 


 

Spinoff Character's Specialization Story Revamp : Black Mara


 

Death, my contract with you is like a game.

 

Even the Nightmare eagers to see my failure, waits for my sanity to give in,

 

And my Soul to be thrown as a gambling peice by the power of Darkness.

 

Event the Nightmare chockes my neck,

 

I will not stand back.

 

The winner who will rule this game, is me.

 

# Black Mara's tutorial and specialization quest story have changed.


# Press the shortcut key "U" and click "Remote Quest" tab at the top of the quest window. Accept specialization quest to read the new story.


# You can get the first specialization quest from Saint Haven's Sorceress Trainer Stella.


# You can accept the quest only after reaching Level 50 with a Black Mara character.

 

 


 

Changes/Additions

 

Level 95 Equipment

 

- With the introduction of Labyrinth and Enhancing Stones' unification, Crude / Average / Expert levels are replaced with 'Lebrium Enhancement Stone'. 

 

- Numbers of Quality Garnet and Quality life-giving essence required for enhancing has not changed.

 

- Extracting Level 95 equipments will no longer available (Calypso Tier 2 extraction will be allowed by the future update).

 

 

# NERIS [EPIC]

 

- 50% off Gold cost for enhancement 

 

- Gold cost will be applied depends by the part.

 

- Does not require Lebrium Enhancement Stone from 0 to 20.

 


 

 

 

 

 

 


 

# MEDEA [UNIQUE] 

 

- 50% off Gold cost for enhancement 

 

- Gold cost will be applied depends by the part.

 

- Require 1 Lebrium Enhancement Stone from 0 to 20.

 

 

| Tier 1

 

 

 

 

 

 

 

| Tier 2

 

 

 

 

 

 


 

# CALYPSO [LEGENDARY] 

 

- 50% off Gold cost for enhancement 

 

- Gold cost will be applied depends by the part.

 

- Requires the same amount of Lebrium Enhancement Stones depending on the piece

 

- Success rate will be varied between +8 to +20 enhancement.

(Gradually decreases as the enhancement level increases).

 

 

| Tier 1

 

 

 

 

 

 

 

 

 

 

| Tier 2

 

 

 

 

 

 

 

 

 

 

 


 

# CALYPSO EQUIPMENT EXTRACTION

 

- Able to extract Calypso Equipment.

- You can obtain Wellspring of Calypso(Advanced) or Wellspring of Calypso at certain chance when you extract.

- Epic and Unique Equipments, Calypso Tier 1 and Tier 2 +0 to +19 is not extraction available.

 

 

 

 

 


 

# UPGRATED NERIS AND MEDEA HP

 

- The MaxHP stat of Neris and Meda has been increased.

 

- The HP of Medea Tier 1 HP was even less than +20 Neris. We have fixed the HP of Neris and Medea Tier 1 so the heroes can enjoy Labyrinth content reliably.

 


 

 


 

Level 95 Item Crafting

 

- The crafting windows has been reorganized to improve crafting and enhancing of Equipments, Dragon Gems and Item crafting. 

 

 

 

 

 

 

 

 


 

Weekly and Daily Missions

 

 

# NEW MISSIONS

- New weekly and Daily Missions has been added!

 

 

 


# NEW WEEKLY MISSIONS

 

- New Daily missions has been added for Labyrinth stages!

 

- Lebrium points which can be obtained as a reward, heroes can exchange them to 'Lebrium Enhancing Stone' from the Blacksmith.

 

 

 


 

# DAILY MISSION REWARDS

 

| DAILY MISSION

 

 

- Daily Fatigue Potion will be given as a reward of 'Clear Daily Mission for 7 times'

 

- Exploration Key x 50 has been removed from the reward of 'Clear Daily Mission for 7 times'.

 

 


 

Party Compensation

 

- Mission Conditions and Points for Party reward contents has been adjusted with introduction of Labyrinth and weekly Fatigue(1,500 > 3,000)

 

 

- Community Store Changes: Some Items are now only available to Level 95 characters. 

 

 


 

Homeless' Chest

 

The missions have been changed.
 

 

 

- Weekly Purchase limit has been removed.

 

- Level 95 Nest and Treasure Dungeon missions does not drop chest any longer.

 

- You can carry one one box at a time.

 

- 7 days limit has been removed.

 

 



Shard of Will at Crystal Points Shop

 

 

Price is 100,000 Crystal Points.

 

 


 

PvP Ladder Shop 30% Discount 

 

- Items price over 1,000 Ladder points, has been reduced by 30% to match the ladder points acquisition reduced by 30%.

 

 


 

Final Damage Increase

 

- Percentage increase in Final Damage has been changed to match 'Critical' , 'Critical Damage' and 'Physical / Magic Defence'. The curve as below.

 

 

 


 

Changes in Slayer 

 

- No longer able to receive NPC Friendship Gifts.

 

- Time limit event reward boxes has been changed:

Normal: 50 Slayer Points / Master: 100 Slayer Points / Abyss : 150 Slayer Points

 

- You can acquire 1 Quality Life-giving Essence for certain rate by defeating Slayer Nest Boss

 

 


 

Unification of Unique and Legendary Tuners

 

- Unique and Legendary Tuners will be merged.

 

 

 

 


 

Lebrium Enhancement Stone

 

 

- New Lebrium Enhancment Stone has been added.

 

- You can exchange Lebrium Enhancement Stones from the blacksmit, collect Lebrium points from Labyrinth.

 

- Enhancing Stones will not be used any loger.

 

- 1 Lebrium Enhancement Stone = 1 Expert Hero's Weapon Enhaning Stone = 1 Expert Hero's Armor Enhancing Stone = 1 Lebrium Point

 

- Tooltips has been changed.

 

- No longer able to obtain enhancing stones 

 

 


Green Dragon Nest Time Attack – Nerfed Monster HP

 

# Health of monsters in [Green Dragon Time Attack] will decrease by 10% every month compared to the HP at first update.

 

 



Increased Dungeon EXP after Level 90

 

- Unintentional slow down occured in the level up rate due to fatigue adjustment and reduced down the number of daily runs of under level 95.

 

- Therefore, EXP of Heart of Merca dungeons ahs been upgraded to obtain increased EXP as FTG consumption.

 


 

Lowered HP/Attack Power for Certain Dungeons

 

- Monster's HP and Attack Power reduced by 50% for Normal and Master Difficulties.

 

- No changes in Abyss stages.

 

Applied stages:

 

[Rhadames]

 

- Vulcanus Swamp

- Red Wasteland

- Black Lake 

 

[Merca’s Port]

- Kaeron Beach

- Abandoned Wharf

- Forest of Illusion

- Old Kaeron Urban District

- Mysterious Underwater Cavern

 

 


 

Penalty


- Items duration will not be reduced when heroes kill monsters, only upon death

 

- Cost of repairing has been increased for Level 95 Heroes.

 

- After 25 deaths, the duration will drop down to 0.

 

 


 

Hero EXP

 

You can obtain Hero EXP at Slayer Mode and Slayer's Testing Ground.

 

 

 


 

Additional Entry Ticket

 

- Stashy no longer runs Additional Entry Ticket Store.

 

- No tickets will be awarded in the daily mission.

 


 

Hero's Battlefield Reward

 

- Rewards has been changed to 'Crude Luminous Dragon Gem Fragment' and 'Crude Luminous Talisman Fragment'.

 

- Gold given as same as before.

 

 

 



Nest EXP deactivated 

 

- With the introduction of Garden of Eternity and Labyrinth stages, Drop Rate x 2 event Nest has been removed. Therefore, the right click menu related to Nest clears has been disabled.

 

 


 

Tooltip Changes


- Enhancement Hammer description includes usable equipment.

 

 

 


 

Item picking up

 

- Hold F while in combat mode, to pick items up rapidly.

 

 

 


 

Cash Shop Improvements

 

- 'Remove All' preview option added.

 

- 'Zoom in and out' range has been added.

 

- 'Gestures' can be previewed.

 

 


 

Quality Garnet

 

- Quality Garnet can be obtained from clearing stages and Nest

 

- You can acquire them by rolling a dice while clearing stage in party at a certain rate.

 

- Will be dropped per character while clearing Nest.

     

 

 


 

Level 95 Dragon Gem Enhanced


- Basic stats will be provided for Level 95 Gems.

 

- ATK : Magical / Physical Attack 5,000

- DEF : Magical / Physical Attack 2,500 , MaxHP 30,000

 

 


 

Labyrinth Accessory

 

- 4 Exclusive Labyrinth Accessories has been added (Crimson Flame Crystal / New Moon Ring / Memory of Mist Queen / Outlaw Ring )

 

- 1 to 5 tier accessories will be dropped fro Labyrinth stage 1 to stage 50.

 

- Accesscories stats will be randomly changed.



This is only an example and some options will be changed when the items are acquired.

 

 


 

Advanced Unique Dragon Gems 

 

- Advanced Unique Dragon Gem has been added to Saint Haven's Blacksmith to Crafting.

 

- Advanced Unique Dragon Gem requires 1 Unique Dragon Gem core for crafting.

 

- Heroes will get 1 Uniquie Dragon Gem core for extracting at 100%.

 

- For crafting, requires 500 Gold / Average Dragon Gem Core / Quality Garnet 50

- For extracting, requires 300 Gold and will obtain Average Dragon Gem Core

 

 

This is only an example and some stats will change when item is acquired.

 


 

Old Missions and Titles Removal

 

- With Garden of Eternity revamp, some of the missions in [ Mission (L) – Nest ] have been removed. 

 

- For categories that contain more than one of the removed missions that have been cleared will be shown in the list.

 

- With the removal of certain missions, some of the titles will no longer able to obtained.


[Removed Missions and Titles]



Store Preview

 

- Store preview has been added to normal stores so that the appearance of items can be previewed.

 

- There was the inconvenience of not being able to preview Costumes, Costume Coupons, Spirits, Mounts exchange coupons, and Mounts in normal stores.

 

- We have realised that there was a lack of information that provide reassurances for purchasing items.


- The first application will be on a few major NPC stores and if such functions are found to be necessary through internal discussion, there could be more NPC’s who provide this function in the future.

 

[Applied to]

 

- Sherleen

- Lindsay

 

- When [Preview Window] is open, left click serves to [change item model].

 

- When [Preview Window] is not open, you can click and drag the item as usual.

 

- [Preview Window] will close when you click on a new [Store Tab] in the Store.

 

 


 


Ladder Points

 

- Ladder Points Initialisation Added, Tooltips has been added to show the description.

 

 


 

Hero Level EXP Limit Increase

 

- Maximum limit for weekly Hero Level EXP has increased. Now you can get up to 3,000,000 Hero Level EXP each week.
     

- When Hero Level EXP Potion is used, you can still get EXP beyond the 3 million EXP limit.

 

 


 

Rental Equipment Gem Slot Removal

 

No longer able to equip Dragon Gem in Goddess Proxy.

 

 

 


 

Blessed Stone

- Blessed Stone's Earth's Blessing buff will be changed as the attached image.

 

 


 

 

Cerberus Nest Beginner

 

- Crude weapon / Armor Enhancing Stone has been removed from Party Leader rewards.

 

- 15 Lebrium Points has been added to Party Leader reward.

 

 


 

 

Balanced Contents Equalization changes 

 

- Special item skills are no longer available.

 

- Skill Level up effect items will no longer applied (Skill up crest, costume etc)

 

- Unified Level Skills no longer applied (Passive skills and Origin item's stats etc)

 

- Summoning Pets and Pet skills are no longer available (Except for Treasure Stage)

 

 


Others

 

| Skill Crest

 

- No longer requires Diamonds and Alteum etc for crafting skill crest.

 

- No longer Lustre required for crafting below Level 95 Enhancement Crest and Special Enhancement Crest.

 

- 1.5 times more gold is required for crafting below Level 95 Enhancement Crest and Special Enhancement Crest.

 

 

| Weekly Fatigue

 

- Increased from 3,000 from 1,500.

 

 

| Enhancing

 

- Enhancing time has been reduced.

 

 

| Tooltip 

 

- Tooltips unused materials and other itmes have been changed.

 

| Slayer Store

 

- Hector equipments and Hector box items price has been reduced by 50%.

 

 

| PET EXP

- Pet EXP adjusted to be 3% of player’s EXP.

 

 

| Special Server Storage

- Geraint's Blessing - Necklace : Ticket x 1

- Green Dragon Attack Accessory (Unique) x 1

- Green Dragon Attack Accessroy (Legendary) x2

 

 

| Talisman Materials

- To maintain the distinct characteristics of Nightmare Dungeon, Talisman materials are no longer dropped in Labyrinth difficulty levels.

 

 

| Battle Dragon Nest

- Sea Dragon Nest, Green Dragon Nest, Desert Dragon Nest, Black Dragon Nest's party size has been changed to 1 player.

 

 

| Hero's Battle Field(Hardcore) Entry Limit 

- Hero's BattleField weekly entry limit has been upgraded to 10 from 1 (Limited to Hardcore Difficulty).

 

 

| 'The Garden of Eternity is strange' Quest

- Information that players have to be at least Level 95 to enter Labyrinth Nest has been added. 

 

 


 

Skill Balancing

 

1. Skill Balancing_PVE

 

 

# ARCHER

| Piercing Shot
- Skill damage has been increased (Physical ATK : 360 > 630%)

 

| Wisdom of Owl
- Changed from an active to passive skill.

 

| Fury of the Owl
- Cooldown reduced from 10 secs to 5 secs.
- Duration increased from 300 secs to 900 secs.

 

 

 

# SNIPER

 

|[Awakened Passive] Piercing Shot

- Skill damage has been increased by 10 times.

- Cooldown time has been increased from 9 secs to 20 secs.

- Bleeding duration has been decreased from 60 secs to 20 secs.

- Bleeding damage has been increased from 800% to 1600%.
     


| Camouflage

- Casting time has been reduced and gain wind arrow.

- Cooldown time has been decreased from 24 secs to 60 secs.

- Duration time has been decreased from 10 secs to 6 secs.

- Acquires wind arrows up to 10.

- Action speed of Windshot has been changed from 2 times to 3 times.


     
| Charged Shot EX
- Windshot has been removed and transferred to Siege Stance Ex.

 

| Charged Shot
- Skill damage has been increased (1109% to 1900%).

 

| Siege Stance EX
- Windshot has been removed from Charge Shot EX and removed Attack increase.

- Skill damage has been increased (1109% to 1900%).


| Charged Shot    

- Attack power has increased (1109% -> 1900%).

    
| Rain of Arrows

- Arrows are no longer fired at a high angle but are sprayed over a wide area. Number of arrows is reduced and attack power is increased(140% to 266%)

  
| Rain of Arrows EX

Entering additional hit is removed and has been changed to an increase in number of arrows.
     

| Class Mastery III    
- It has been restructured to enhance Siege Stance by using Piercing Shot.


| [Awakened Passive] Siege Stance (Aim)    
- Siege Stance is not cancelled after aimed Charged Shot and Rain of Arrows are used. Using Aerial Chain Shot requires basic movements.


| [Awakened Passive] Siege Stance (Accumulate)    
- Wind Arrows are no longer acquired from Aerial Chain Shot.
- Cool down recovery rate has changed (2secs to 1sec).
- Rain of Arrows has changed (1sec to 2secs).
     
| Class Mastery II    
- Tumbling Shot has been enhanced.


| Aerial Chain Shot 
- Attack power has increased (166% -> 236%).


     
| Deathbloom  
- Increase in Final Damage has been removed.


| Lucky Shot
- Additional Critical damage has been reduced (75% -> 50%).
     

 

 

# SHARPSHOOTER

 

| Bull's-eye
- Cooldown has changed (10 sec -> 5 sec).

 

| Spiritual Focus
- Cooldown has changed (10 secs -> 5 secs).

- Duration has increased from 180 secs to 900 secs.

 

| Sylph's Aid

- Increase in All Attack Power becomes greater. 

- Cooldown and duration have changed (Increase in ATK 25% -> 50% / Cooldown 44 sec -> 90 sec / Duration 22 sec -> 20 sec ).
     
     
| Arrow Barrage    
- Attack power has increased (ATK per arrow : 584% -> 650%).
         


 

# ACROBAT
    

| Siedge Stance EX
-  Cooldown has been added in Tooltip and Cool down time has been removed.

 

| Class Mastery

- Now recovers some cooldown of Arrow Barrage when you do Windshot and Physical damage increase. 

- Damage increase changed from 30% to 15%.

 

| Class Mastery II

- Wind arrow does not generate any longer from Tumbling Shot.

- Reduced Arrow Barrage action speed. 

 

| Class Mastery III

- Fixed the description that indicated the action speed for Siege Stance lasts for 3 secs not 4 secs.

- Cooldown of Piercing Shot reduced (20 secs to 15 secs).

- After using Piercing Shot, use Normal Attack to enter Siege Stance.

 

| Chargeshot EX 

- Attack power has increased (30% -> 100%).

 

| Deathbloom 

- Regenerated. 

- When the flower is summoned and attacked the enemy, the seeds react and fall off with exploding when it hit the ground.

 

| [Awakened Passive] Siege Stance (Aim)   
- Added Siege Stance attack tooltip, adjusted attack as well.


| [Awakened Passive] Siege Stance (Accumulate)    
- Wind Arrow generation for Rain of Arrows increased from 1 to 4.

 

| [Awakened Passive] Piercing Shot
- Piercing Shot's attack increase buff has been reduced( Attack Increase from 10 times to 5 times).


| Camouflage

- Cooldown time has been reduced (60 secs to 45 secs).

 

| Lucky Shot

- Activation chance reduced from 50% to 40%.

 

 


    
# WARDEN 


| Ward of The Spirits 
- Two effects have been combined into a passive effect that enhances Spiritual Excel.

 

 

    
# PALADIN 

 

| Electric Smite

-  Cool down has been decreased (27 secs to 17 secs).

 

| Charitable Zap

-  Cool down has been decreased (21 secs to 14 secs).

    
     
 

    
# CRUSADER

 

 

| Class Mastery II

- An effect has been added that recovers Sliding Step's cooldown when Divine Breaker hits enemies.


| Class Mastery III    
- Increase in Divine Combo's Attack Power due to Holy Power and Forestall effects is changed. 
- An effect is added that recovers the cooldown of main skills when Divine Combo hits enemies accurately (Increase in ATK : 3900% -> 6900%).

 

| Goddess Relic EX

- Increase in Attack Power has changed (Increase in ATK : 30% -> 50%). 
- Duration of Attribute Resistance Reduction increases (Duration : 10 sec -> 20 sec).

 

| Charitable Zap EX
- Increase in Attack Power has changed (Increase in ATK : 30% -> 50%).
     


| Smite EX    
- Increase in Attack Power has changed (Increase in ATK : 30% -> 50%).
     
     
| [Awakened Passive] Divine Bless   

- Activation rate for Elemental Blessing has increased (Activation Rate : 35% -> 45%).
     
     
| Crusader's Zeal
- Cooldown is reduced (Cooldown 120 sec -> 90 sec).
     
     

 

# KALI

 

| Genie's Blessing
- Duration has increased (300 sec -> 900 sec).
    
    


    
# ICE WITCH


| Class Mastery III
- The input of Icy Shards EX has been changed to Normal Attack button.

 

| Ice Cyclone    
- The input has been changed to Normal Attack button for rapid skill use.

 

 

 

# ASSASSIN

 

| Raid

- Duration has increased (300 sec -> 900 sec).
    
    

 

 

# SHINOBI


| Dedicate Crow    
- Cooldown time has changed (90 sec -> 60 sec).
    

 

 

# RIPPER    
    
| Arsonist

- Cooldown time has changed( 10 sec -> 5 sec).

- Buff duration has changed (60 sec -> 900 sec).
     
     
     

 

# BLADE DANCER    

 

| Bladeflip
- Attack Power has increased (ATK : 1805% -> 2282%).


    
| Frolic
- Attack Power has increased( ATK : 8438% -> 10773%).


    
| Gust Dementia   
- Attack Power per hit has increased (ATK per hit : 402% -> 515%).

 

| Bladeflip EX
- Attack Power has increased(100%, Additional Hit ATK : 30% -> 60%).
    
    
| Chakram Storm EX    
- Attack Power increases by a greater amount (ATK increases by 30% -> 60%).
    
    
| Gust Dementia EX

- Additional damage has increased(Increase in additional damage : 50% -> 100%).
    
    
| Class Mastery II    
- Own Attack Power has increased (10% -> 15%).
    
    
| Grazing Rush    
- Attack Power has increased (ATK : 4425% -> 6896%).
    
    
| Blade Step    
- Attack Power per hit has increased (ATK per hit : 580% -> 740%).
    
    


 # SPIRIT DANCER    
 

| Dusk Hunter EX
Attack Power has increased (ATK increases by 30% -> 45%). 
        
| Abolisher EX    
- Attack Power has increased (Abolisher’s ATK increases by 15%).

 

| General Dawn Blade EX

- General Dawn Blade's Power has increased (15%)
    
| Class Mastery II    

- ATK has increased (10% -> 15%).

 

| Acanthus    
- Attack Power has increased (ATK : 8009% -> 8970%).
    
    
| Crushing Hammer    
- Attack Power has increased(ATK : 10799% -> 12095%)

 

| Blade Step

- Damage has been increased (580% to 740%).

 

| Dusk Hunter

- Attack Power has increased (ATK : 30% -> 40%).

 

| Abolisher EX

- Attack Power has increased (ATK : 15%).

 

| General Dawnblade

- Attack Power has increased (ATK : 15%).

    

| Class Mastery II    

- ATK has increased (10% -> 15%).

 

| Acanthus

- ATK has increased (8009% to 8970%).

 

| Crushing Hammer

- ATK has increased (10799% to 12095%).

 

| [Awakened Passive] Spirit Possession

- Damage has increased (30% to 45%).

- Praetor has increased (15%).

 

 

 

# PHANTOM


| Shadow Step    
- Now it can be used in air. (Only on enemies in front)
- Now it cannot be used during Dash.


| Blood Sign    
- [Bleed] effect has been removed.
- Duration of increased damage taken has changed (15 sec -> 20 sec).
    
    
| Draw Blood
    
- Recovers HP by a small amount when enemies with [Bleed] are hit accurately.
- Recovers HP by 4% over 8 seconds
    
    
| Deathweb    
- Last hit must hit enemies accurately for the action speed debuff to occur.


| Phantom Drive    
- It inflicts [Bleed] on enemies that are hit accurately at a set rate.
- 30% chance of inflicting [Bleed], lasts for 15 sec. 10% ATK for each [Bleed]
- Cooldown is recovered more when the attack hits enemies accurately (Cooldown recovery : 1 sec -> 2 sec / Attack Power is reduced. /  ATK : 3600% -> 1850%).
  
    
| Madness    

- From Level 1, cooldown saving is fixed to 2 times.

 

| Soul Breaker    

- Cooldown time has changed ( 15 sec -> 10 sec)
    
    
| Intense Suffering    
- Cooldown of Madness is recovered once when the skill hits enemies accurately.


| Lethal Torture    
- Prerequisite action has been reduced for the attack.

 

| Painkiller  
- Skill effect has changed.

 

 

 

# BLEED PHANTOM 


| Blood Phantom Transformation    
- Attack Power is reduced (ATK : 3600% -> 1150%).
    
    
| Shadow Overdrive    

- Cooldown time has increased (Cooldown : 15 sec -> 18 sec).
    
    
| [Cruel] Intense Suffering    
- Attack begins immediately from upward slash (Total Attack Power remains unchanged).
    
    
| Lethal Torture Instant    
- Lethal Torture gains freedom when Instant is used.
- Inflicts [Bleed] when it hits enemies accurately.
- 100% chance of inflicting [Bleed], lasts for 15 sec. 10% ATK for each [Bleed]
    
    
| Class Mastery    

- Stats are enhanced.
- STR and AGI increase by 30% -> 50%
- Increase in Attack Power has been transferred to Class Mastery II
    
    
| Class Mastery II    
- Increase in Attribute Attack Power has been changed to increase in Attack Power.
- Attribute ATK increases by 20% -> Own ATK increases by 15%
    
    
| Draw Blood Enhancement (A)    
- Number of additional hits has been changed to 4 from the previous 1.
- Attack Power remains unchanged.
    
    
| Draw Blood Enhancement (B)    
- Draw Blood's HP recovery is changed to immediate recovery.

 

 

 

2. Skill Balancing_PVP

 

 

| PVP Skills Removed
- Dash skill can no longer be used in PVP with the exception of Warrior line of jobs.


| Changes in Attack Skill Damage
- Attack skill damage for the jobs listed below have been changed.
- (E.g., Attack Power does not increase for attack skills for Light Fury’s lower jobs, Bringer and Assassin. 
- However, Awakened Light Fury’s skills are included.)


Lancea Attack Skill    
Damage of attack skills is reduced by 10%


Lancer Attack Skill    
Damage of attack skills is reduced by 10%


Dragoon Attack Skill    
Damage of attack skills is reduced by 10%


Valkyrie Attack Skill    
Damage of attack skills is reduced by 10%


Kali Attack Skill    
Damage of attack skills is reduced by 10%


Screamer Attack Skill    
Damage of attack skills is reduced by 10%


Dancer Attack Skill    
Damage of attack skills is reduced by 10%


Oracle Attack Skill    
Damage of attack skills is reduced by 10%


Dark Summoner Attack Skill    
Damage of attack skills is reduced by 10%


Soul Eater Attack Skill    
Damage of attack skills is reduced by 10%


Spirit Dancer Attack Skill    
Damage of attack skills is reduced by 10%


Blade Dancer Attack Skill    
Damage of attack skills is reduced by 5%


Windwalker Attack Skill    
Damage of attack skills is reduced by 5%


Phantom Attack Skill    
Damage of attack skills is reduced by 7%


Bleed Phantom Attack Skill    
Damage of attack skills is reduced by 7%


Light Bringer Attack Skill    
Damage of attack skills is increased by 10%

 

 

| Other Changes

 


| Valkyrie

- Flag Sign : Cooldown time has increased from 15 sec to  25 sec.
- Angelic Spear : Cooldown time has increased from 40 sec to 50 sec.

 
| Dark Summoner    

- Chaos : Cooldown time has increased from 30 sec to 35 sec.
- Ascending Phantom : Cooldown time has increased from 15 sec to 18 sec.


| Spirit Dancer    

- Dusk Hunter : Cooldown time has increased from 11 sec to 15 sec.
- General Dawnblade : Cooldown time has increased from 22 sec to 25 sec.


| Dragoon

- Bifrost : Cooldown time has increased from 40 sec to 45 sec.


| Windwalker    

- Show Time : Cooldown time has increased from 60 sec to 70 sec.
- Swift Attack : Cooldown time has increased from 30 sec to 35 sec.
- Wind of Recovery : Recovery rate has been reduced from 0.2% to 0.1%.


| Reaper    

- Arsonist : Additional Flame Attack Power has been reduced from 15% to 5%.
- Class Mastery : Increase in STR/AGI has been reduced from 10% to 5%.


| Warden

- Conditions for creating [Fatal Guide] has been changed from [Accurate Magic Arrow Critical Hit] to [Accurate Magic Arrow Hit].
- Ward of the Spirits : Duration has increased from 15 sec to 30 sec.


| Light Bringer

- Outbreak EX : 3 seconds cooldown reduction has been added to PVP as well. Slamming: Attack Power has increased from 30% to 80%.

- Strike Ring EX : Increase in ATK has changed from 30% to 50%.

- [Awakened Passive] Piercing Star : Increase in ATK has changed from 20% to 200%.

- [Awakened Passive] Illusory Chakra : Increase in ATK has changed from 20% to 100%.

- Chakra Grip : Cooldown time has been reduced from 12 sec to 10 sec.

- Unseen Art : Cooldown time has been reduced from 45 sec to 35 sec.

 

| Sniper
    
    
- Camouflage : Skill casting time has been reduced and gains Wind Arrows. Duration has been reduced. Wind shot's speed is accelerated more. Duration : 10 sec -> 6 sec. Acquire 10 Wind Arrows. Increase in Wind shot Speed : 2 times -> 3 times
     
     
- Charged Shot EX: Wind shot related functions have been removed from Charged Shot EX and have been transferred to Siege Stance EX.


- Siege Stance EX : Wind Shot related functions have been removed from Charged Shot EX and have been transferred to Siege Stance EX.  Increase in Attack Power has been removed.

 

- Rain of Arrows:  Arrows are no longer fired at a high angle but are sprayed over a wide area. Number of arrows is reduced.

 

- Rain of Arrows EX:  Entering additional hit is removed and has been changed to an increase in number of arrows.

 

- [Awakened Passive] Siege Stance (Aim)    Siege Stance is not cancelled after aimed Charged Shot and Arrow Shower are used.

 

- [Awakened Passive] Siege Stance (Accumulate)    Wind Arrows are no longer acquired from Aerial Chain Shot and cooldown recovery rate has changed  - Charged Shot : 1 sec / Rain of Arrows : 2 sec
     
     
- Class Mastery II : Triangle Shot is enhanced.


- Cheating Point : Increase in Final Damage has been removed.

 

| Archer 

- Wisdom of the Owl: Changed to Passive effect

- Fury of the Owl:  Cool down and duration has been changed (Cooldown : 10 secs to 5 secs / Duration 300 secs to 900 secs).

 

| Sharpshooter
- Spiritual Excel : Cooldown and duration have changed (Cooldown 10 sec -> 5 sec / Duration 180 sec -> 900 sec)

 

| Acrobat 

- Spiritual Excel : Cooldown and duration have changed (Cooldown 10 sec -> 5 sec / Duration 180 sec -> 900 sec)     
          
     
| Sniper    

- Class Mastery : An effect has been added that recovers Arrow Barrage's cooldown when Wind Shaft hits enemies.

- Deathbloom : Skill has been restructured. When you use Siege Stance after summoning the flower, its seed drops on the ground and explodes to dal damage on a wide area of enemies.

- [Awakened Passive] Siege Stance (Accumulate) / Number of Wind Arrows acquired has increased for aimed Arrow Shower.

- Wisdom of the Owl: Changed to passive effect.

- Siege Stance EX : We have fixed the problem of excessive Wind Shaft damage being applied compared to the information on tooltip.

 

| Artillery    


- Magical Breeze : Two effects have been combined into a passive effect that enhances Spiritual Excel.

 

| Ice Witch    

- Ice Cyclone : The button for using Ice Cyclone in a rapid succession has been changed from [Skill Button] to [Normal Attack Button]

 

| Crusader    

- Crusader's Zeal: Cooldown is reduced. Cooldown : 120 sec -> 90 sec
         
     
| Phantom    


- Shadow Step : Now it can be used in air. (Only on enemies in front) Now it cannot be used during Dash.


- Bloody Sign : [Bleed] effect has been removed.


- Draw Blood :  Recovers HP by a small amount when enemies with [Bleed] are hit accurately.  Recovers HP by 4% over 8 seconds
    
- Deathweb : Last hit must hit enemies accurately for the action speed debuff to occur.


- Phantom Drive : It inflicts [Bleed] on enemies that are hit accurately at a set rate. 30% chance of inflicting [Bleed], lasts for 11 sec. 5% ATK for each [Bleed]

      
- Madness: From Level 1, cooldown saving is fixed to 2 times.

 

- Soul Breaker: Cooldown time has changed. Cooldown : 15 sec -> 10 sec
    
    
- Intense Suffering : Cooldown of Madness is recovered once when the skill hits enemies accurately.


- Lethal Torture : Prerequisite action has been reduced for the attack.


- Chain of Pain: Skill effect has changed. Deals additional damage on enemies with [Bleed]. 10% additional damage
    
    
- Pain Killer : Frequency of explosion attack has been reduced from 5 to 3 times but total damage remains unchanged. When attacked right after the skill is used, all damage is dealt at once and the skill ends. HP recovery effect has been removed.
    
    
    
| Blood Phantom    


- Shadow Overdrive :   Cooldown time has increased (15 sec -> 18 sec).
    
    
- [Cruel] Intense Suffering : Attack begins immediately from upward slash.


- Class Mastery : Increase in Attack Power has been transferred to Class Mastery II.


- Class Mastery II : Increase in Attribute Attack Power has been changed to increase in Attack Power. Own ATK increases by 5%.
       
-Draw Blood Enhancement (A) : Number of additional hits has been changed to 4 from the previous 1. Attack Power remains unchanged.
      
- Draw Blood Enhancement (B) : Draw Blood's HP recovery is changed to immediate recovery.

 

 


 

Summer Event

 

 


What story has Cassie prepared for you this time?

She takes out an old fairytale book covered with cookie crumbs.
Oh, it's a tale of Hantel and Gresel.

Once upon a time, there lived a little boy named Hantel with his sister Gresel.
One day, they lost their way in the woods and when they discovered a sugary cottage made of cookies and sweets, they chomped it down without a second thought.
Much to everyone’s surprise, the cottage actually belonged to a scary witch!

The wicked witch locked the children up for eating her house
and started to boil a pot full of water.

Please save Hantel and Gresel from the wicked witch 
before they end up boiling in the cauldron!

 

 

- Irine and Cassie’s clothes have changed for the summer season.

- Level 95 players can get the entry ticket quest from Storyteller Cassie. (It can be taken only once.)

 

 


• This stage consists of two areas – the maze area and boss battle area. 

• When you escape the maze area within the time limit, you will enter the boss zone. After a not-so-difficult battle, you can get the final reward. 

 


*  Rules about the event stage

 

 


1 - Maze 


Escape the maze within the time limit. You cannot use skills.
When you fail to escape within the time limit, the stage will end – Get failure reward
There are 10 maze patterns. Please refer to a separate document for more details.


 

 

 

2 – Final Boss : Wicked Witch 


When you pass through the maze zone within the time limit, you will enter the boss zone and engage in battle.
Boss monster’s difficulty level will be the same as Hero's Battlefield (Normal) difficulty level.
There is no time limit and the stage will end when boss monster is killed – Get success reward

 


* Artbook Event


• Collect “Summer Artbook Coins” from the event stages and submit them to the Artbook to complete all the 5 levels.

• You need to complete all 5 levels to get the original artwork. (A total of 50 coins is needed / 10 for each level)

• If all event stages are cleared successfully, players can complete it in 2.3 weeks.


• You can get the following rewards from this event.

• The final reward which is a mount can be acquired in 2.3 weeks when the player participates and is successful in all event dungeons.



• You can go to NPC Storyteller Cassie for the Summer Event Rewards Store.

• This event only drops Points since it might become hard to manage when certain items are dropped given the characteristics of event dungeons and their short play time.
  Instead, we have enhanced items in the store that can be bought with the points. (with Balance team) 

• For in-game rewards, there might be changes in weekly purchase limits.

 

 

 

 


 

Monthly Costume update - LifeGuard Costume

 

 

 


 

New Mount - SS Ideal mk-0

 

 

 


 

New Spirit - Blue Flag Pirate Blef

 

 


 

New W/T/D - Blue Ocean Guardian