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UPDATE Deep Sea Dragon Nest Patch Notes 13th April 04. 12. 2017 Views 16756

Changelogs

 

- Deep Sea Dragon Nest

- Dark Banquet Hardcore

- Changes and Addition

A) Lv93 Unique Evolution

B) Lv93 Legend Ice Dragon Equipment Evolution

C) Refined Genesis Accessories

D) Lv93 Dragon Gem Enhancement +14

E) Changes in Guild Master Appointment system

F) Guild Join Request

G) Point Currency System

H) Epic Talisman Evolution

I) Colosseum Rank Reward Improvements

J) Mentor system changes

K) Channel Chat Improvements

L) ATK/HP Notation

M) Evolution Legend Weapon & Legend Main Weapon Converter

N) Courier Bird block function

O) Changes to Dungeon Tab in Social Window

- Others

- Dragon Vault Updates

- Skill Balancing

 


 

1) Deep Sea Dragon Nest

 

Entry Info

 

 

Quest

 

Quest name: Ensemble of the Deep Sea, Nightmare, and Curse

 

 

You can get the quest from Frye the Explorer in Saint Haven.

 

Rewards

 

 


2) Dark Banquet Hardcore

 

 

Entry Info

 

 

Quest

 

Quest name: Invitation to Dark Banquet

 

 

You can accept the quest via the Remote Quest tab of your Quest Window

 

Mechanics

 

Dark Banquet is a special dungeon consisting of 12 floors. The goal is to fight your way up from the 1st floor, and each floor poses different challenges that you have to overcome.

 

The rewards offered gets better with each floor cleared, but so does the difficulty. Should you die in the dungeon, you will not be rewarded. It is up to you to decide if you wish to climb higher for better rewards, or leave the dungeon at certain checkpoints with what you have.

 

Rules

 

- Your HP/MP will be fully recovered when you clear a floor

- Your HP/MP will be fully recovered, and dead teammates will be revived when a boss floor is cleared.

- When all players die, the dungeon will end.

- Heroes and Potions cannot be used in Dark Banquet.

- Stats are equalized in Dark Banquet. 

 

Structure

 

Dark Banquet consists of Normal Floors and Boss Floors.

In every Normal Floor, you will play one of two possible dungeons.

 

 

Rewards

 

 

- Attribute Talismans are durational talisman of different grades - Low Grade (3 days), Medium Grade (7 days) and High Grade (30 Days).

- In their pouch form, they can be traded. However, once the pouch is opened the contents are no longer tradeable.

 


3) Changes and Addition

 

A) Lv 93 Unique Evolution

 

 

Level 93 Theano Equipment can now be evolved into Unique grade versions. 

Like all evolutions, Evolution Hammer is required, and all existing Enhancement Levels will be transferred as well.

Evolution Hammer can be crafted at the Blacksmith NPC.

 

 

B) Lv93 Legend Ice Dragon Equipment Evolution

 

 

Legend grade Ice Dragon equipment can now be Evolved to stronger versions, and existing enhancement levels will be transferred as well.

Evolution Hammer for Ice Dragon Legend equipment has been added to the Blacksmith NPC.

 

 

C) Refined Genesis Accessories

 

 

Genesis accessories can now be further enhanced into Refined Genesis accessories via the Blacksmith NPC.

Refined Genesis accessories requires level 90 Genesis accessories as materials, as well as Ascension cube, which can be obtained in Deep Sea Dragon Nest.

 

 

D) Lv93 Dragon Gem Enhancement +14

 

The max enhancement level for Lv93 Dragon Gems has been increased to 14.

 

 

E) Changes in Guild Master Appointment system

 

 

In order to appoint another player as a Guild Master, you now have to type the words "Appoint Guild Master" in the above window.

 

 

F) Guild Join Request

 

 

If a character who is not in a guild wishes to receive Guild Invitations, he may Register Join Request and give a brief self-introduction about himself. 

Once registered, authorized guild members view a list of players who Registered Join Request, and send them an invitation to the guild, or a private message.

 

 

 

G) Point Currency System

 

All currencies in the game has now been unified into the Point Currency System, which can be view in the character window.

 

 

You can select up to 3 different points in the checkboxes, and they will be registered in the inventory window for quicker viewing.

 

 

 

You may then use the points at the respective stores for purchasing items. By hovering over the points, a tooltip will appear which will give additional info on the merchant that uses that currency.

 

 

With this system in place, some currency items will be changed into points. When you obtain the following items, they will be registered as points, and will no longer appear in your inventory.

 

 

Existing currencies in your inventory can be exchanged for points at Scholar Stashy.

 

 

 

H) Epic Talisman Evolution

 

 

You can now use Talisman Evolution Cube to evolve Rare Talismans to Epic Talismans.

Additional options of the Rare Talisman will be transferred to the Epic Talisman.

Talisman Evolution Cube can be purchase at the Nightmare Star Shop.

 

 

I) Colosseum Rank Reward Improvements

 

You may now access the Ladder Elite Store from Arena Quartermaster Vincent in Saint Haven.

 

Items sold at the store has also been changed. New items have been added, and purchase restrictions on some items has also changed.

 

 

 

J) Mentor system changes

 

- You can now register other players as a Mentor or Pupil as long as there is a difference of 1 level.

- Pupils can now be up to level 92.

- Graduation level for pupils is now changed to level 93. Pupils at level 93 can also choose to graduate immediately or not.

- Pupils will start to accumulate Graduation Points when they reached max level. Once Graduation Points has reached its limit, the pupil will graduate autommatically.

- When max leveled pupils clear nests with their mentors, they get more Mentor Points.

- Level up rewards has been changed. When the pupil reaches level 30, 60, 90 and 93, both Mentor and Pupil will get [Mentor Points] item via mail.

- Mentor points can be earned when both Mentor and Pupil clear dungeons in a party. The points can be spent at Crest Scholar Stashy.

 

 

- Respect Points has been removed.

- Mentors can register a self-introduction using the Share Intro button in the Mentor UI. Once registered, characters without a Mentor are able to see a list of available Mentors.

 

 

 

K) Channel Chat Improvements

 

Channel chat system has undergone a renewal.

Channel chat used to be reset every maintenance. This has changed such that it will be reset near maintenance date when more than 30 days have passed since the last person entered the channel.

 

You can now see a list of chat channels via the Social UI, under the Channel Chat tab.

 

 

When you create a channel, you may choose to make it public and visible on the channel list, or make it private. The settings can be changed by going to the Channel Settings (Only channel masters has the authority)

 

 

If you are participating in a channel chat, the Channel Tab in your chat window will remain active.

 

 

L) ATK/HP Notation

 

 

Nest entry info window will now show the recommended ATK and HP required to attempt the nest.

If the recommended stats are higher than the stats you have, it will be shown in Red. If your stats are higher than the recommended stats, it will be shown in Green.

 

 

M) Evolution Legend Weapon & Legend Main Weapon Converter

 

The Legend Ice Dragon Main Weapon Converter can now be used on Evolution Ice Dragon Weapons.

 

 

 

N) Courier Bird block function

 

 

A "Block" option has been added to the popup menu when you click on the character name of a player who used Courier Bird. Once blocked, their Courier Bird messages will no longer appear in your chat window.

 

 

O) Changes to Dungeon Tab in Social Window

 

 

In the Social window, the "Dungeon" tab has been renamed to "Attempts".

The number of Nest and Dungeons that has reached their clear limits will now be reflected in the main headings.


 

4) Others

 

- When you buy Adventurer's Bag and Extra Storage, they will no longer be automatically applied. Instead, they will now be added into your cash inventory under the Usable tab.

- The expansions can now be used as long as you have at least 1 expandable slot. I.e. If you have a 30-slot bag, but you only have 15 slots left to expand, you will be able to use it to expand the remaining 15 slots (Max inventory slots is still 150)

 

- Unlock condition for NPC Irine has been changed to "Enter [Calderock Pass] or [Saint Haven]".

 

Arena EXP Reset

 

Due to the Arena Reward and Arena System's upgrade, we've decided to reset Arena EXP in June's update.

Reset schedule has yet to be finalized, but we will announce the reset of Arena EXP 1 month before it takes place.

As compensation for the reset, we will reward the following to the top 100 ranks:

 

 

Proven Skill Bug - Death Gate

- Arch Heretic's skill Death Gate's bug has been detected.

- Currently we are working on the issue and the bug will be fixed as soon as possible.

 


 

5) Dragon Vault Updates

 

Conversion Egg

 

 

Conversion Egg is a special Dragon Egg which has a chance to give a Magical Conversion Thread.

 

 

The Magical Conversion Thread can be used to exchange for Conversion Costumes at NPC Cassie.

 

 

Conversion costumes possesses powerful stats, and at the same time allows you adopt the appearance of other cash costumes

Once you have a Conversion Costume exchanged from Cassie, head over to the Magical Costume Mirror NPC (Near Manager Trisha).

 

How to use Conversion Costumes

 

1) Firstly, equip the conversion costume you have exchanged from NPC Cassie

 

 

2) Head over to the Magical Costume Mirror NPC, found near Manager Trisha

 

 

3) In the Conversion UI, select the costume which you would like to be the appearance of the Conversion Costume.

 

 

4) Click Convert

 

5) Congratulations! You have now given your Conversion Costume an appearance!

 

 

This process does not destroy your appearance costume. You can reverse this process by going to the Magical Costume Mirror, and you can get back the appearance costume. You can even select another costume to use as the appearance at any time.

 

Egyptian Costume Set

 

 

*Far Far Away Costume Set will be removed from the Dragon Vault

 

Dragon Egg

 

Saber Leo Tiger and Reckless Wukong Spirit has been added to the Dragon Egg

 

 

*Rajuul Egg and Rajuul Weapon Egg will be removed from the Dragon Vault in this update.


 

6) Skill Balancing

 

Screamer

Chain Claw (PVE): Attack power is increased.
- ATK based on max level: 1446% > 2792%

Rampage Claw (PVE): Cooldown is reduced from 30 seconds to 24 seconds.

Spirit Creeps (PVE): Attack power is increased.

- ATK based on max level: 420% > 676%

Spirits Snakes (PVE): Attack power is increased.

- ATK based on max level: 492% > 689%

Spirit Wolf (PVE): Attack power is increased.

- ATK based on max level: 4016% > 5973%

Dragon Bite (PVE): Attack power is increased.

- ATK based on max level: 6983% > 10424%

Increase Soul (PVE, PVP): Skill is removed.

 

Dark Summoner

Shadow Euphoria (PVE): Stacking effect is removed and the values of stackable effects will increase accordingly.

Shadow Euphoria (PVE): Additional activation with [Normal Attack Button] is removed.
Shadow Euphoria (PVE): Duration increases from 40 seconds to 120 seconds.
Shadow Euphoria (PVE): Cooldown time is added by 10 seconds.

Class Mastery II (PVE): Increase in own Attack Power increases from 10% to 25%.

Class Mastery II (PVP): Own increase in Attack Power increases from 5% to 20%

Shattering Hand (PVE): Attack power is increased.

- ATK based on max level: 6420% > 8948%

[Awakened Passive] Hands of Vengeance (PVE, PVP): [Awakened Passive] Resent Area is removed and changed to Hands of Vengeance.

- After the Hands of Vengeance explosion, spirit's hand is additionally summoned for 1 additional attack.

 

Soul Eater

Soul Liberation (PVE, PVP): [Feather Step] can be activated while casting the skill.

Attack area is slightly increased.

 

Spirit Dancer

Acanthus (PVE, PVP): Skill casting speed increased.

Acanthus (PVE): Attack power is increased.
- ATK based on max level: 4780% > 8009%

Crushing Hammer (PVE): Attack power is increased.

- ATK based on max level: 8330% > 10799%

[Awakened Passive] Sufi Dancer (PVE, PVP): [Awakened Passive] Sting is removed and changed to Sufi Dancer.

- When you learn Awakened Passive skill, Sufi Dancers that dispersed in all directions will deal damage while returning to their original position

[Awakened Passive] Spirit Possession (PVE, PVP): [Awakened Passive] Praetor is removed and changed to Spirit Possession.

- Sting's damage increases and recovers part of the cooldown time when the attack hits enemies accurately.
- Praetor's cooldown is reduced and Praetor strikes down one more time.

 

Destroyer

Class Mastery (PVE): HP recovered when [Empowering Charge] and [Highlander] are used is reduced from 3% to 1%.
Class Mastery (PVE): [Battle Howl]’s “Increase in HP for each VIT” is removed and changed to increase in maximum HP by 50%.
Crash Mode (PVE, PVP): [Rage] is not used when defence stance is taken.
Crash Mode (PVE): HP recovery every 2 seconds is changed from 3% to 1%.
[Awakened Passive] Empowering Charge (PVE, PVP): Increase in ATK is removed and is changed to increase in Final Damage
[Awakened Passive] Maelstrom Howl (PVE, PVP): Amount of [Rage] needed for casting the skill has been changed to 2 points from the previous 5 points.

Warden

Cannonade (PVE, PVP): Location is now set using the mouse, not keyboard.
 

Mystic

Triple Orbs (PVE): Attack power is increased.
- ATK based on max level: 1455% > 2241%

Black Hole (PVE): Cooldown is reduced from 40 seconds to 18 seconds.
Summon Comet (PVE): Cooldown is reduced from 25 seconds to 20 seconds.

Summon Comet (PVE): Attack power is increased.
- ATK based on max level: 2728% > 4042%

Gravity Crush (PVE):  Cooldown is reduced from 35 seconds to 24 seconds.
Gravity Crush (PVE): Attack power is increased.
- ATK based on max level: 3232% > 4798%


Chaos Mage

Class Mastery II (PVP): Hitting enemies with [Gravity Sphere] does not recover the cooldown of [Triple Orbs EX Instant] anymore.


Paladin

Charitable Zap (PVP): ATK is reduced.
- ATK based on max level: 943% > 690%

 

Guardian

Falling Angel (PVP): Cooldown is increased from 36.3 seconds to 45 seconds

Stance of Faith EX (PVP): Reduction in cooldown is removed.
Thrust Force (PVP):  Cooldown is increased from 20 seconds to 30 seconds.
Thrust Force (PVP): ATK is reduced.
- ATK based on max level: 648% > 429%

Overwhelm (PVP): Damage of additional attack due to entering [Normal Attack Button] is reduced from 100% to 25%.

[Awakened Passive] Armour Break (PVP): Damage of additional attack due to entering [Normal Attack Button] is reduced from 100% to 25%.

[Awakened Passive] Stance of Faith (PVP): Damage of additional attack due to entering [Normal Attack Button] is reduced from 100% to 25%.

Protection Shell (PVP): Cooldown is increased from 10 seconds to 60 seconds.
Protection Shell (PVP): Duration is reduced from 180 seconds to 10 seconds.

Chain Lightning (PVP): Electrocute rate is reduced from 100% to 20%.

Mind Snapper (PVP): The problem of excessively high stun rate is fixed.

Detonate (PVP): Cooldown is increased from 17 seconds to 25 seconds.


Saint

Great Heal (PVE, PVP): Area is changed from 7m to 30m.

[Awakened] Great Heal (PVE, PVP): Area is changed from 7m to 30m.

[Awakened Passive] Holy Burst (PVE, PVP): Now Holy Burst will be activated around oneself too.
[Awakened Passive] Grand Cross (PVE, PVP): Amount of [Saint Bubbles] attained for each Grand Cross and Antiphona Pool hit is increased from 1 to 3.
Blessed Sign (PVP): Cooldown is increased from 17 seconds to 25 seconds.


Inquisitor

Consecration (PVP): Cooldown is increased from 35 seconds to 50 seconds.
Consecration (PVP): ATK is reduced.
- ATK based on max level: 1151% > 521%

[Awakened Passive] Lightning Bolt (PVP): Increase in ATK of Lightning Bolt is changed from 50% to 25%.

Lightning Storm (PVP): ATK is reduced.
- ATK based on max level: 116% > 87%

Judgement Spear (PVP): Additional damage due to after-images is reduced from 100% to 25%.


Engineer

Mechanic Mode (PVP): Increase in ATK based on max level is changed from 24% to 19%.
- The problem of increase in ATK after acquiring [Awakened Passive] Mechanic Mode Skill is fixed.

Gear Master

Chainsaw Quackum (PVP): Cooldown is increased from 17 seconds to 32 seconds.

Gigaton Quack (PVP): Cooldown is increased from 26 seconds to 45 seconds.

Tower Recall (PVP): Cooldown is increased from 32 seconds to 40 seconds.

Mecha Cannon (PVP): Cooldown is increased from 35 seconds to 50 seconds.
Mecha Cannon (PVP): ATK is reduced.
- 1 Mecha Duck ATK: 1100% > 600%
- 2 Mecha Duck ATK: 1650% > 900%
- 3 Mecha Duck ATK: 2200% > 1200%

Alchemist

Contagion (PVP): Cooldown is increased from 10 seconds to 20 seconds.
Toxic Spill (PVP): Cooldown is increased from 10 seconds to 20 seconds.


Physician

[Awakened Passive] Contagion (PVP): Skill Duration is reduced from 10 seconds to 5 seconds.

Toxic Twirl (PVE, PVP): Area is changed from 7m to 30m.

Toxic Twirl (PVE): Recovery rate is changed to 18%

Toxic Twirl (PVE, PVP): Cannot be used in immobile state.

 

Taoist

Outbreak (PVE): Attack power is increased.

- ATK based on max level: 1125% -> 2193%

Spectral Blades (PVE, PVP): Skill is changed to dark attribute skill.

Illusion Strike (PVE): Attack power is increased.

- ATK based on max level: 149% -> 185%

Night Burst (PVE): Attack power is increased.

- ATK based on max level: 2781% -> 3131%

Plasma Burst (PVE): Attack power is increased.

- ATK based on max level: 2690% -> 4041%

Strike Ring(PVE): Attack power is increased.

- ATK based on max level: 246% -> 321%

Dark Focus (PVE): Attack power is increased.

- ATK based on max level: 1460%, Dark Burns Explosion : 5% -> 1745%, Dark Burns Explosion : 10%

Dark Focus (PVE, PVP): Attack confirmation is changed and camera lock is removed. (However, location is fixed when the skill is casted for attack confirmation)

 

Light Bringer

Outbreak EX (PVE): Striking attack's attack power is increased.

30% -> 80%

Strike Ring EX (PVE): Strike Ring Attack power is increased.

30% -> 50%

Sunshine Spark (PVE): Attack power is increased.

- ATK based on max level: 2055% -> 2906%

Class Mastery (PVE): Light attribute attack power is increased.

10% -> 20%

 

Abyss Walker

Nightfall (PVE): Damage when summoned increases.

10% -> 1000%

Class Mastery (PVE): Dark attribute attack power is increased.

10% -> 20%

 

Lancer

Fatigue (PVE, PVP): Name is changed to [Energy].

Fatigue (PVE, PVP): Maximum value is changed to 20.

Stalwart Spirit (PVE): Fatigue removal disappears.

Stalwart Spirit (PVE): HP recovery is changed from 0.5% -> 1%.

Erratic Power (PVE, PVP): Penalty is removed from maximum [Energy] value.

You will change to [Concentrate] state when [Energy] has reached maximum.
Movement speed increases by 5% in [Concentrate] state

 

Dragoon

Spinning Takedown EX (PVE): The period of time you can use Enhanced Spinning Takedown is increased by 50%

Class Mastery 1 (PVE, PVP): In [Concentrate] state, Backflip Pierce is changed to [Enhanced] Backflip Pierce

[Enhanced] Backflip Pierce
- (PVE)2500% of Backflip Pierce’s ATK
- (PVP)300% of Backflip Pierce’s ATK

-Enemies hit accurately will become [Vulnerable]
- Uses 20 [Energy]

 

Valkyrie

Class Mastery 1 (PVE, PVP): In [Concentrate] state, Circle of Spears is changed to [Enhanced] Circle of Spears
[Enhanced] Circle of Spears
- [Magic After-images] that spread nearby will remain on the ground.
- [Magic After-images] fly towards enemies when Arcane Focus hits enemies accurately

 

Patrona

Steam (PVE, PVP): Maximum number of [Steam] is changed to 20

Follow Up (PVE): 20% increase in all received damage is added.

Follow Up (PVP): 10% increase in all received damage is added.

Overclock (PVE, PVP): Previous skill detailed will be removed entirely.

Overclock (PVE, PVP): HP recovery is added while the skill is active.

Step Up (PVE): Attain 2 [Steam] when the skill is used

Step Up (PVP): Attain 1 [Steam] when the skill is used

Stomp Shuffle (PVE): Attain 2 [Steam] when the skill is used

Stomp Shuffle (PVP): Attain 1[Steam] when the skill is used

Steam Release (PVE): Attain 2 [Steam] when the skill is used

Steam Release (PVP): Attain 1 [Steam] when the skill is used

 

Ruina

Overboost (ATK) (PVE, PVP): [Steam] is removed from casting conditions

Overboost (ATK) (PVE, PVP): All [Steams] are used when the skill is casted.

Overboost (ATK) (PVE, PVP): Cooldown is changed to 60 seconds

Overboost (ATK) (PVE): Duration is changed to 35 seconds.

Overboost (ATK) (PVP): Duration is changed to 15 seconds.

Overboost (ATK) (PVE, PVP): When Gear Step hits enemies, cooldown of [Main Skills] is reduced by 1 second

Overboost (ATK) (PVE, PVP): Increase in Final Damage is changed to 10%.

Overboost (ATK) (PVE, PVP): 5% increase in action speed is added.

Overboost (ATK) (PVE, PVP): You can use Overboost (ATK) in Overboost (ATK) state.
If you use [Gear Step] when you have 20 [Steam], you will change to Overboost (ATK) state.

Class Mastery 1 (PVE): Own Agility increases by 50%.

Class Mastery 1 (PVP): Own Agility increases by 15%.

Class Mastery 1 (PVE): Final Damage increases by 50%.

Class Mastery 1 (PVP): Final Damage increases by 10%.

Class Mastery 1 (PVE, PVP): Increase in AGI for each Steam is removed.

 

Defensio

Overboost (DEF) (PVE): Increase in action speed is changed from 20% ->15%.

Overboost (DEF) (PVE, PVP): [Steam] is removed from all skill casting conditions

Overboost (DEF) (PVE, PVP): All [Steams] are used when the skill is casted.

Overboost (DEF) (PVE, PVP): Cooldown is changed to 45 seconds

Overboost (DEF) (PVE): Duration is changed to 35 seconds

Overboost (DEF) (PVP): Duration is changed to 15 seconds

Overboost (DEF) (PVE): Increase in Final Damage is changed to 10%.

Overboost (DEF) (PVE, PVP): Increase in Magic DEF is changed to 22%.

Overboost (DEF) (PVE, PVP): You can use Overboost (DEF) in Overboost (DEF) state.
If you use [Gear Step] when you have 20 [Steam], you will change to Overboost (DEF) state.

Beat Down EX (PVE): Additional attack power is changed from 100% -> 200%.

Beat Down EX (PVE): Cooldown is reduced by 4 seconds.

Twister Kick EX (PVE): Additional attack power is changed from 100% -> 200%.

Twister Kick EX (PVE): Cooldown is reduced by 8 seconds.

Taunting Blow (PVE): Skill attack power is increased.

ATK based on max level: 1786% -> 3992%

Taunting Blow EX (PVE): Mark explodes automatically after remaining for the maximum period of time.

Class Mastery 1 (PVE): Own AGI increases by 50%

Class Mastery 1 (PVP): Own AGI increases by 15%

Class Mastery 1 (PVE): Final Damage increases by 50%

Class Mastery 1 (PVP): Final Damage increases by 10%

Class Mastery 1 (PVE, PVP): Increase in AGI for each Steam is removed


Avenger

Graves Slash (PVE): Attack power is increased.
- ATK based on max level: 1045% > 2190%

Dark Stinger (PVE): Attack power is increased.

- ATK based on max level: 1251% > 2402%

Piercing Crescent (PVE): Attack power is increased.
- ATK for each sword energy based on max level: 532% > 748%

Doom Blade (PVE): Attack power is increased.

- ATK based on max level: 1014% > 3757%

Vengeance Storm (PVE): Attack power is increased.

- ATK based on max level: 2593% > 3840%

Avenger’s Fury (PVE):  Based on Level 1, cooldown is reduced from 50 seconds to 24 seconds.


Dark Avenger

Fatal Impact (PVE): Attack power is increased.
- ATK based on max level: 1518% > 4355%

 

Hunter

Wild Shot (PVE): Attack power is increased.
- ATK per hit based on max level: 70% > 128%
- Large Holy Arrow ATK based on max level: 846% > 1542%

Arrow Storm (PVE): Attack power is increased.
- ATK based on max level: 284% >1020%

Deluge Bolt (PVE): Attack power is increased.
- ATK per hit based on max level: 568% > 802%

Razor Wind (PVE): Attack power is increased.
- ATK based on max level: 2024% > 4910%

Blast Zone (PVE): Attack power is increased.
- ATK based on max level: 6025% > 10764%