NOTICE | Arch Heretic Patch Note 19th January | 01. 19. 2017 | Views 13311 |
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Changelogs
- New Character: Arch Heretic (Creation of Dark Avenger/Silver Hunter also enabled)
- Lv93 Twisted Territory (Rhadames)
- Community System Improvements
- Character Selection/Creation Window Renewal And Chronicle Reopen
2) Lv93 Twisted Territory (Rhadames)
3) Community System Improvements
5) Character Selection/Creation Window Renewal And Chronicle Reopen
Chronicle character will be opened for creation till the next update.
All Classes
Equipment application rate is reduced in Rank Battle mode.
- Strength, Agility, Intellect, Vitality, Physical and Magic Attack Power
Paladin
Shield Charge: Attack power is reduced (PVP)
- ATK based on max level : 710% -> 557%
Guardian
Divine Barrier: Attack power is increased. (PVE)
- ATK based on max level : 933% -> 1454%
Stance of Faith EX: Cooldown is increased to 7 seconds (PVP)
[Awakening Passive] Stance of Faith: HP recovered for blocking at accurate timing is reduced to 3%. (PVP)
Crusader
Class Mastery II: [Electric Smite]’s Instant duration is increased by 1 second (PVE,PVP)
[Awakening Passive] Charitable Zap: God's Stigma debuff effect is applied. Sound of God's Judgement is improved (PVE,PVP)
Saint
[Awakening Passive] Grand Cross: Holy Explosion’s additional damage is changed to 150% (PVE,PVP)
[Awakening Passive] Grand Cross: Following is changed for [Enhanced Healing Relic]. (PVE,PVP)
- Uses 100 Bubbles
- Recovers additional HP equal to 20% of Magic ATK
Blessed Sign: Tumble is now allowed during delay action (PVE,PVP)
Blessed Sign: Attack area is slightly increased (PVE,PVP)
Engineer
Bullet Barrage: Uses 6 ammo now (PVE,PVP)
Chemical Warfare: Uses 3 ammo now (PVE,PVP)
Gear Master
Mecha-Cannon: HP of Mecha Duck regenerated after exploding is changed from 70% to 10% (PVP)
Shooting Star
Summon Buster: After Alfredo’s shooting, target location is changed to opponent’s location during reload. (PVE,PVP)
Summon Buster: Satellite Attack’s Attack power is increased (PVE)
- ATK based on max level, 4100% -> 4580%
[Awakening] Alley-oop!: Can be used by entering [Special Attack Button] after using Lock and Load EX (PVE,PVP)
[Awakening] Cannon Blaster: Reduces Bullet Barrage’s cooldown when it hits enemies (PVE)
[Awakening] Chemical Warfare: Uses 3 ammo now. (PVE,PVP)
Alfredo Drill: Command restriction duration after using the skill is changed from 10 seconds to 15 seconds (PVP)
Alchemist
Arctic Squish: Attack speed is slightly reduced (PVE)
Arctic Squish: Attack power is reduced (PVE,PVP)
- ATK based on max level, 1174% -> 1000%
Frosty Fist: Attack power is increased (PVE)
- ATK based on max level, 682% -> 931%
Contagion: Attack power is increased (PVE)
- ATK based on max level, 278% -> 384%
Magma Monument: Attack power is increased (PVE)
- ATK based on max level, 1348% -> 1660%
Ground Zero: Attack power is increased (PVE)
- ATK based on max level, 1660% -> 2339%
Toxic Twirl: Attack power is increased (PVE)
- ATK based on max level, 1230% -> 1607%
Adept
Super Slop Cocktail: Explosion ATK is changed to 350% (PVE)
- ATK based on max level, 3200% -> 3733%
Ice Beam: Attack power is increased (PVE)
- ATK based on max level, 1787% -> 3137%
Elemental Flair: Maximum explosion level is changed to level 2 (PVE,PVP)
Elemental Flair: Number of hits during charging increases (PVE,PVP)
Elemental Flair: Charging time increases but will be affected by action speed in the future (PVE,PVP)
Elemental Flair: Attack power is reduced
- ATK per hit : 530% -> 441% (PVE)
- Level 1 ATK : 10600% -> 7950% (PVE)
- ATK per hit : 50% -> 42% (PVP)
- Level 1 ATK : 1000% -> 750% (PVP)
Physician
Class Mastery I: Increase in ATK is changed from 10% -> 13% (PVE)
Class Mastery II: Increase in ATK is changed from 13% -> 18% (PVE)
[Awakening] Injector: Increase in action speed is changed to 15% (PVE)
Swordsman
Halfmoon Slash: Cooldown is reduced from 48 seconds to 36 seconds (PVP)
Lunar Knight
Halfmoon Slash EX: Halfmoon Slash's cooldown is no longer reduced and [Magic Energy] is not used (PVE,PVP)
Moon Blade Dance EX: [Magic Energy] needed to cast the spell is reduced from 30 points to 20 points (PVE,PVP)
Class Mastery II: Halfmoon Slash Instant no longer uses [Magic Energy] (PVE,PVP)
Class Mastery II: Increase in own ATK is changed from 18% to 30% (PVE)
Class Mastery II: Increase in own ATK is changed from 5% to 12%. (PVP)
[Awakening Passive] Cyclone Slash: When you learn the skill, Cyclone Slash’s cooldown is reduced to 11 seconds (PVP)
Taoist
Illusion Strike: Cooldown is reduced from 17 seconds to 12 seconds (PVP)
Night Burst: Attack power is increased (PVP)
- ATK based on max level : 329% > 421%
Nether Burst: Cooldown is reduced from 15 seconds to 10 seconds (PVP)
Nether Burst: Attack power is increased (PVP)
- ATK based on max level : 294% > 392%
Dark Line: Cooldown is reduced from 35 seconds to 30 seconds (PVP)
Dark Line: Attack power is increased (PVP)
- ATK based on max level : 421% > 727%
Abyss Walker
Darkness Incarnate: Increase in Dark Attribute ATK is changed from 7% to 15% (PVP)
Darkness Incarnate: Duration increases from 10 seconds to 20 seconds (PVP)
Raven
Class Mastery I: When [Fade] is used, Final Damage increases by 15% for 5 seconds (PVP)
Chain Punisher EX: Cooldown is reduced from 35 seconds to 25 seconds when you learn this skill (PVP)
Lancer
Lingering Swing: Cooldown is reduced from 12 seconds to 9 seconds (PVP)
Spear of Light: Cooldown is reduced from 18 seconds to 11 seconds (PVP)
Twirl Trance: Cooldown is reduced from 32 seconds to 24 seconds (PVP)
Erratic Power: [Fatigue] is no longer accumulated when Erratic Power is activated and it will be accumulated only when the skill is used (PVP)
Erratic Power: The name of [Lethargy] effect for [Fatigue] accumulation has been changed to [Overload] (PVP). HP will be reduce by a certain amount in [Overload] state (PVP)
Martial Spirit: [Fatigue] is no longer accumulated (PVP)
Martial Spirit: Increase in ATK is changed from 25% to 15% (PVP)
Martial Spirit: Cooldown is reduced from 30 seconds to 15 seconds (PVP)
Stalwart Spirit: [Fatigue] is no longer accumulated when you use the skill and removes 30 accumulated [Fatigue] (PVP)
Stalwart Spirit: Cooldown is reduced from 30 seconds to 15 seconds (PVP)
Stalwart Spirit: Reduction in received damage is changed from 20% to 10% (PVP)
Flag Salute: Cooldown is reduced from 20 seconds to 10 seconds (PVP)
Dragoon
Class Mastery I: Own STR stat increases by 50% when you learn this skill (PVE)
Class Mastery I: When you learn the skill, own STR increases by 15% (PVP)
Blackflip Pierce: The speed of stabbing with the spear increases a little and invincibility effect is removed (PVP)
Blackflip Pierce: Cooldown is reduced from 20 seconds to 8 seconds (PVP)
Spinning Takedown EX: Enter [Special Attack Button] at the accurate timing in 2nd charging state for a powerful attack.
- Enhanced Spinning Takedown ATK: 500% of Spinning Takedown’s ATK
Valkyrie
Class Mastery I: Own INT stat increases by 50% when you learn this skill (PVE)
Class Mastery I: When you learn the skill, own INT increases by 15% (PVP)
Dance of Light: Cooldown is reduced from 12 seconds to 5 seconds (PVP)
Patrona
Overclock: Increase in AGI due to [Steam] is changed from 1% per Steam to 1.7% per Steam (PVE)
Addition:
Gardener Costume Package
Arch Heretic's Mystic Dark Package
Dragon Egg Update:
Gold Dragon Lord
Cold Mirage Sadnyth's Transformation Set
Ice Queen Transformation
If you equip all 4 Sorrow Wings, Tail, Decal and Necklace, Costume Transformation button will appear and you can transform into Sorrow.
A) Skill Crest Removed
B) Changes in Gateway of Erosion Shop
C) Daily Task – Changes in Twisted Territory Target Location
D) Events Ended